In order of importance: Magic/Willpower, Dexterity/Strength, Constitution, Cunning.Īll arcane warriors start off as mages, thus they can use their magic score to determine armor and weapon requirements instead of strength, including bonus to damage on melee attacks. If you do not have these, please use Spellweaver and Fade Wall for Weapon and Shield slots as well as replacing The High Regard of House Dace with Ring of the Ages (or any other ring you deem to be important). Note: A lot of the gear I will mention has come from the Return to Ostagar and The Golems of Amgarrak DLC. Below I will outline ideal stats and end game scores. Rogues will have a much higher DPS capability, however lack in survivability in comparison. Their ability to absorb damage like no other (capable of having an armor rating of 60+) and use their spellpower score to determine damage, all while retaining the ability to cast powerful spells, gives them the ability to solo tank the entire game. In Dragon Age: Origins, the arcane warrior is hands down the most powerful build in the game.
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